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Chosens

Chosens are individuals summoned from other worlds to serve as heroes. They arrive without memories of their former lives, retaining no known homeland, family, or identity beyond what they build after arrival.

Unlike ordinary travelers or migrants, Chosens do not enter the world by natural means. They are called through summoning rites known to several factions, though the exact methods differ by region, tradition, and purpose. All known Chosens arrive without memories of their previous lives. No Chosen has ever fully recovered their former identity.

Purpose

Chosens are most commonly summoned during periods of crisis.

Factions may call upon them to:

Although Chosens are often described as heroes, not all are treated with honor. Some are welcomed as saviors, while others are used as tools, weapons, or symbols.

Summoning

Multiple factions possess the knowledge required to summon Chosens.

Known summoners include:

Summoning is rarely simple or safe. Failed rites may produce nothing, damage the surrounding area, or attract unwanted magical phenomena linked to magic.

Society

Public attitudes toward Chosens vary greatly.

Some societies consider them:

Their lack of memory makes them vulnerable. A faction that summons a Chosen often controls the first version of the truth they hear.

Because of this, many Chosens eventually question who summoned them, why they were called, and whether their assigned purpose is truly their own.

Wayhome

Wayhome is strongly associated with Chosens.

The guild shelters Chosens who have escaped, completed, rejected, or outlived the missions they were summoned for. It offers work, protection, records, and a place to build a life beyond the role of “hero.”

Not all members of Wayhome are Chosens, but many Chosens eventually pass through its halls.

Unanswered Questions

Despite the existence of known summoning rites, many questions remain unresolved.

Scholars still debate:

The mechanics of summoning are known. The truth behind it is not.